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GEMS
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NOTES:
* You do NOT have to match gems to their socket colors. You can put any color gem in any color socket. The only reason to match gem colors to socket colors is to get the socket bonus. You'll have to decide for yourself whether or not the socket bonus on a particular item is desireable to you.
* You can put gems into sockets that already contain gems. However, in doing so the original gem is destroyed and cannot be re-used. If you attempt to replace an existing gem, you'll be warned about this fact, and can choose to either cancel or proceed with the destruction of the original gem.
* All of the gems below are made by Jewel Crafters (players), except as noted. This is because gems available from NPC gem vendors are significantly inferior to those made by Jewel Crafters.
Yellow
Rigid Golden Draenite (+6 Hit)
Rigid Dawnstone (+8 Hit)
Jagged Deep Peridot (+3 Crit and +4 Stam) (also fits Blue)
Jagged Talasite (+4 Crit and +6 Stam) (also fits Blue)
Smooth Golden Draenite (+6 Crit)
Smooth Dawnstone (+8 crit)
Glinting Noble Topaz (+4 Hit and +4 Agi) (also fits Red)
Brilliant Dawnstone (+8 Int)
Wicked Noble Topaz (+4 Crit and +8 AP) (also fits Red)
Void Sphere (+4 resist all) (made by enchanters; matches any socket)
Red
Delicate Blood Garnet (+6 Agi)
Delicate Living Ruby (+8 Agi)
Shifting Shadow Draenite (+3 Agi and +4 Stam) (also fits Blue)
Shifting Nightseye (+4 Agi and +6 Stam) (also fits Blue)
Glinting Noble Topaz (+4 Hit and +4 Agi) (also fits Yellow)
Infused Nightseye (+8 AP and +2 MP5) (also fits Blue)
Balanced Nightseye (+8 AP and +6 Stam) (also fits Blue)
Bright Living Ruby (+16 AP)
Wicked Noble Topaz (+4 Crit and +8 AP) (also fits Yellow)
Void Sphere (+4 resist all) (made by enchanters; matches any socket)
Blue
Lustrous Azure Moonstone (+2 MP5)
Lustrous Star of Elune (+3 MP5)
Jagged Deep Peridot (+3 Crit and +4 Stam) (also fits Yellow)
Jagged Talasite (+4 Crit and +6 Stam) (also fits Yellow)
Solid Azure Moonstone (+9 Stam)
Solid Star of Elune (+12 Stam)
Sparkling Star of Elune (+8 Spirit)
Shifting Shadow Draenite (+3 Agi and +4 Stam) (also fits Red)
Shifting Nightseye (+4 Agi and +6 Stam) (also fits Red)
Infused Nightseye (+8 AP and +2 MP5) (also fits Red)
Balanced Nightseye (+8 AP and +6 Stam) (also fits Red)
Void Sphere (+4 resist all) (made by enchanters; matches any socket)
Meta
NOTE: Skyfire Diamonds are made by alchemists (Recipe: Transmute Skyfire Diamond) and require the following mats. The Skyfire Diamond is then cut by a Jewel Crafter into the desired type of metagem.
* Blood Garnet x 3
* Flame Spessarite x 3
* Azure Moonstone x 3
* Primal Fire x 2
* Primal Air x 2
Enigmatic Skyfire Diamond( +12 Critical Strike Rateing and 5% Snare and Root Resist)
*Source: Player Made
Swift Windfire Diamond (+20 AP and Minor Speed Increase) (Requires at least 2 Yellow and 1 Red)
* Source: Spirit Sage Zran (Allerian Stronghold, Terokkar Forest)
* Cost: 8 Spirit Shards
* Unique (you can't have more than one)
Swift Skyfire Diamond (+24 AP and Minor Speed Increase) (Requires at least 2 Yellow and 1 Red)
Thundering Skyfire Diamond (Chance to increase melee/ranged attack speed)
Powerful Earthstorm Diamond (+18 Stam and +5% Stun Resist) (Requires at least 5 Blue)
Relentless Earthstorm Diamond (+12 agi and +3% increased critical strike damage)
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ENCHANTS/PERMANENT BUFFS
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NOTES:
* With few exceptions, this list intentionally omits pre-TBC enchants (this list is intended for Level 70 hunters).
* If you apply a glyph or inscription to an unbound item, the item will bind to you.
Head
Glyph of Ferocity (+34 AP and +16 Hit)
* Source: Cenarion Quartermaster (Cenarion Expedition, Zangarmash)
* Cost: 90g
* Prerequisites: Revered with Cenarion Expedition, Level 70
Leg
Clefthide Leg Armor (+30 Stam and +10 Agi)
* Source: Leatherworker
* Heavy Knothide Leather x 4
* Thick Clefthoof Leather x 8
* Primal Earth x 4
Nethercleft Leg Armor (+40 Stam and +12 Agi)
* Source: Leatherworker
* Heavy Knothide Leather x 4
* Thick Clefthoof Leather x 16
* Primal Earth x 8
* Primal Nether x 1
Cobrahide Leg Armor (+40 AP and +10 Crit)
* Source: Leatherworker
* Heavy Knothide Leather x 4
* Cobra Scales X 2
* Primal Air x 4
Nethercobra Leg Armor (+45 AP and +12 Crit)
* Source: Leatherworker
* Heavy Knothide Leather x 4
* Cobra Scales x 4
* Primal Air x 8
* Primal Nether x 1
Magister's Armor Kit (+3 MP5 to chest, legs, hands, or feet)
* Source: Leatherworker
* Heavy Knothide Leather x 3
* Primal Mana x 1
Shoulder
Inscription of Vengeance (+24 AP)
* Source: Aldor Inscriber (Aldor bank in Shattrath City)
* Cost: Holy Dust x 2
* Prerequisites: Honored with Aldor, Level 64
Greater Inscription of Vengeance (+30 AP and +10 Crit)
* Source: Aldor Inscriber (Aldor bank in Shattrath City)
* Cost: Holy Dust x 8
* Prerequsites: Exalted with Aldor, Level 70
Inscription of the Blade (+13 Crit)
* Source: Scryer Inscriber (Scryer bank in Shattrath City)
* Cost: Arcane Rune x 2
* Prerequisites: Honored with Scryer, Level 64
Greater Inscription of the Blade (+20 AP and +15 Crit)
* Source: Scryer Inscriber (Scryer bank in Shattrath City)
* Cost: Arcane Rune x 8
* Prerequisites: Exalted with Scryer, Level 70
Feet
Enchant Boots - Surefooted (+5% resist to root and snare; +10 Hit)
* Source: Enchanter
* Void Crystal x 2
* Large Prismatic Shard x 4
* Primal Nether x 1
Enchant Boots - Boar's Speed (Minor speed increase; +9 Stam)
* Source: Enchanter
* Large Prismatic Shard x 8
* Primal Earth x 8
Enchant Boots - Cat's Swiftness (Minor speed increase; +6 Agi)
* Source: Enchanter
* Large Prismatic Shard x 8
* Primal Air x 8
Enchant Boots - Dexterity (+12 Agi)
* Source: Enchanter
* Greater Planar Essence x 8
* Arcane Dust x 8
Enchant Boots - Fortitude (+12 Stam)
* Source: Enchanter
* Arcane Dust x 12
Enchant Boots - Vitality (+4 MP5 and +4 HP5)
* Source: Enchanter
* Arcane Dust x 6
* Major Healing Potion x 4
* Major Mana Potion x 4
Wrist
Enchant Bracer - Fortitude (+12 Stam)
* Source: Enchanter
* Large Prismatic Shard x 1
* Greater Planar Essence x 10
* Arcane Dust x 20
Enchant Bracer - Restore Mana Prime (+6 MP5)
* Source: Enchanter
* Greater Planar Essence x 8
Enchant Bracer - Stats (+4 all stats)
* Source: Enchanter
* Arcane Dust x 6
* Lesser Planar Essence x 6
Enchant Bracer - Assault (+24 AP)
* Source: Enchanter
* Arcane Dust x 6
Enchant Bracer - Major Intellect (+12 Int)
* Source: Enchanter
* Lesser Planar Essence x 3
Chest
Enchant Chest - Exceptional Stats (+6 all stats)
* Source: Enchanter
* Large Prismatic Shard x 4
* Arcane Dust x 4
* Greater Planar Essence x 4
Enchant Chest - Restore Mana Prime (+6 MP5)
* Source: Enchanter
* Lesser Planar Essence x 2
* Arcane Dust x 2
Enchant Chest - Major Resilience (+15 Resilience)
* Source: Enchanter
* Greater Planar Essence x 4
* Arcane Dust x 10
Hands
Enchant Gloves - Superior Agility (+15 Agi)
* Source: Enchanter
* Nexus Crystal X 3
* Large Brilliant Shard x 8
* Essence of Air x 4
Enchant Gloves - Assault (+26 AP)
* Source: Enchanter
* Arcane Dust x 8
Knothide Armor Kit (+8 Stam to chest, legs, hands or feet)
* Source: Leatherworker
* Knothide Leather x 6
Back
Enchant Cloak - Greater Agility (+12 Agi)
* Source: Enchanter
* Greater Planar Essence x 1
* Arcane Dust x 4
* Primal Air x 1
Enchant Cloak - Sublety (-2% Threat)
* Source: Enchanter
* Nexus Crystal x 4
* Large Brilliant Shard x 6
* Black Diamond x 2
Finger
NOTE: An enchanter can only enchant his/her own rings.
Enchant Ring - Stats (+4 all stats)
* Void Crystal x 6
* Large Prismatic Shard x 6
Enchant Ring - Striking (+2 Weapon Damage)
* Large Prismatic Shard x 8
* Arcane Dust x 24
Weapon
Enchant Weapon - Agility (+15 Agi to 1H)
* Source: Enchanter
* Large Brilliant Shard x 6
* Greater Eternal Essence x 6
* Illusion Dust x 4
* Essence of Air x 2
Enchant 2H Weapon - Major Agility (+35 Agi to 2H)
* Source: Enchanter
* Large Prismatic Shard x 8
* Greater Planar Essence x 6
* Arcane Dust x 20
Enchant 2H Weapon - Savagery (+70 AP to 2H)
* Source: Enchanter
* Large Prismatic Shard x 4
* Arcane Dust x 40
Enchant Weapon - Major Intellect (+30 Int to 1H or 2H weapon)
* Source: Enchanter
* Large Prismatic Shard x 2
* Greater Planar Essence X 10

